You Have to Be Fit to Play VR Games

Fit - Clapway

HTC’s Vive Virtual Reality Headset can put you in the world of John Wick, and this will only be the beginning for virtual realities and movies fusing together. One more giant step for humanity and one more hyper immersive experience for fans from all over the world, this development is sure to make some big changes in the way technology and the movie industry interact.

Fit - Clapway

This new adventure lets users go through the eyes of John Wick himself, exploring the Continental Hotel. The experience is packed with missions to bribe a concierge, find clues and dodge bullets when a hotel room is attacked. Users can move freely in the space provided, and can even crawl when gusts of bullets start to fly around. HTC Vive’s controllers will allow users to interact with objects in the hotel. This is the product of a partnership between Lionsgate and Wevr, a VR startup.

What does this tell us? The days of sitting on the couch to play your favorite games or, in this case, to be in your favorite movies, are over. Virtual Reality is bringing back the notion to break a sweat to play a good game. This John Wick demo forces players to move and to feel the experience more viscerally; no time to be couch potatoes.

While the VR market finds its place and exactly where it stands, Lionsgate will keep the project to demos and for roadshows. Peter Levin, president of Lionsgate’s Interactive Ventures and Games commented that virtual reality is a game-changer in many ways, changing how content is experienced in a massive scale, but it still hasn’t found a solid footing. Even so, the John Wick VR project has a sequel currently in development, so it’s only a matter of time before fans all over the world can experience it.